Friday, 23 November 2012

Week 9: 23/11/2012


Today we spoke about Digital Image Processing and why we use it.

We use it for editing pictures, it provides a flexible environment for successive experimental attempts to achieve some desired effect.
It allows us to manipulate, enhance and transform photos that are not available when using darkroom based photography.

We also spoke about digital camera imaging system and digital camera image capture. Below are the slides from the powerpoint as they describe these better than I would:



We spoke about pixelization, this can be seen by the human eye if the sensor array resolution is too low. If you increase the number of cells in the sensor array then the resloution of the image will also increase. Modern sensor devices have more than one million cells.
Below is a picture of pixelization:


To capture images in colour, red, green and blue filters are placed over the photocells. 
Each cell is assigned three 8 bit numbers (giving 2^8 = 256 levels) corresponding to is red, green and blue brightness value e.g. A pixel has:
  • red brightness level of 227
  • green level of 166
  • blue level of 97
Below are the slides for the digital camera optics and the digital image fundamentals slides (for extra info):



Pixels are individually coloured, they are only ab approximation of the actual subject colour.

The Dynamic range of a visual scene is effectively the number of colours or shades of grey(grey scale).
However, the range of digitized images are fixed by the number of bits(bit-depth) the digital system uses to represent each pixel.
This determines the maximum number of colours or shades of grey in the palette.

Below is an image of a typical digital image processing system looks like:


We spoke about what digital image processing was:



Analysis:






Manipulation:




Enhancement:










NOTE: http://lodev.org/cgtutor/filtering.html A site that lets you look at how filtering works.

Transformation:



In the lab:

In the lab we looked at tutorial videos for Adobe Premiere Pro CS4.
The like to the tutorial site is :



Friday, 16 November 2012

Week 8: 16/11/2012


This week in the lecture we discussed light and how it moves in the air.

What is light?
Light is a form of energy detected by the human eye, unlike sound, it does not require a medium to propagate. It can travel from the Sun through the vacuum of outer space to reach Earth.

Light is a transverse wave. [Traverse Wave - is like a rippling pond in which the water molecules move away from the disturbance.]

We also discussed light waves and the rage visible to humans. Below is a slide explaining this.


Below is the electromagnetic Spectrum:


We also discussed the velocity of light and how it changes when it passes through air or glass. In air light travels about one million times faster that the speed of sound(33 m/s).



We also briefly discussed the frequency and wavelength of a lightwave but we have already discussed this in week 2.

Also we talked about the visible light spectrum and how light bends when passed  through a prism, this is due to the density bending them.

We also discussed it affects on the environment such as reflection. I will be review these more at a later date.

In the Lab we took an image of a church tower and edited it using Photoshop.

We applied a default filter to the image and it cause it to get lighter and have white pixel areas on it.
We then applied preset masks and they did the following:

High Pass - made the image become grayer.
Maximum - made the image go lighter and blurry.
Minimum - made the image go darker and blurry.

I then created a custom filter that had all zeros except the center value, which was one, this cause nothing to happen to the image. This happens because when the filter is added to the pixel it doesn't change the value enough for us to notice a change.

I then created create a new filter with a two by two matrix of one’s at its center, this made the picture do so much bright the picture is nearly all white.

I then create a new filter with a two by two matrix with +one’s on one diagonal and –one’s on the other, this made the picture go almost entirely black, only some faint white outlines are left.



Friday, 9 November 2012

Week 7: 09/11/2012


This week in the lecture we discussed lighting and how its position will affected pictures.

What positions of lights are there and what effect do they have?

Front lighting will cover the picture subject in light.

Side-lighting will create some shadows, this is good for drawing portraits.

Back-lighting will cover the picture subject in shadows.

A more in depth explanation of tall three:

Front light
Lighting a subject directly from the front removes quite a bit of depth from the resulting image. To accomplish a front lighting effect without losing your depth, have a light on each side of the camera, about 45 degrees upward, pointing down at the subject. This setup gives a wider front light that seems less intense and can preserve the depth of the subject.

Side light
Side light is great for emphasizing the shape and texture of an object. It clarifies an object's form, bringing out roughness and bumps. A blend between front and side light is common, as it communicates shape and form, while softening the flaws that direct side lighting can reveal.

Back light
Back light is wonderful for accentuating edges, and emphasizing the depth of an image. Back light often gives a thin edge of light around objects, called rim lighting, although it's hard to see it if the light is positioned directly behind the subject. Giving a foreground object a rim light will make it stand out from the background, accentuating the division in depth.


There is also:

Top light
Direct top light alone can make for a very sad and almost spooky feeling. Although we're used to seeing subjects lit from above (sunlight and most indoor lighting), there are usually other light sources filling in the shadows. Therefore, to achieve this effect, fill lights, if used, must be dramatically reduced in intensity.


Top-lighting
Bottom light
Bottom light is the light we're least accustomed to seeing. It has an intense impact when used, making objects look completely different and often sinister.

Bottom-lighting

We also spoke about how the higher the contrast on a picture the clearer it will look.


We then went to the Lab where we completed an exercise on editing a sound file to remove a unwanted sound and edit the file with effects to create the illusion of being in a room.

To do this I cut out the unwanted sound so only the speech was left. I then added a reverb onto the file to create to feel that the speaker was in a church or other large area.

I also increase the volume of the speaker to give the appearance that he was angry by making the sample louder and adding a fade in effect.
I feel the exercise was a success as ~I managed to complete it without any help and the file sounded great when it was done.

Friday, 2 November 2012

Week 6: 02/11/2012


This week in the Lecture we did another test to see how much we have learned and improved since the last one.

We then went to the lab and used Soundbooth to edit the SopranAscendDescend file again.

When the Compression effect, For Voice – Moderate, was applied the waveforms amplitude decreased in size as well as the sound becoming quieter.

The Use of Audio Compressors - What are the uses?

The first, and mostly the only, reason to use compressors should be for the sound. If used properly, a compressor – or more correctly a limiter - will place an absolute cap on the maximum level that can be passed.
This is invaluable for preventing a large PA system from distorting, or making certain that the ADC (Analogue to Digital Converter) does not clip (exceed the maximum conversion voltage).
Digital distortion is extremely unpleasant, and is to be avoided, as with all forms of hard clipping.
There are many other reasons to use compression, for example, many instruments don’t have the sustain that musicians desire. So by using compression, as the signal fades, the compressor increases its gain, so the note lasts longer.
For more examples and more reasons on why it’s used visit: http://sound.westhost.com/compression.htm#why_use

Spectral Frequency Display



This is the spectral frequency display of the file we are editing; it’s consistent with the waveform.



This is the spectral frequency display of the new file, englishwords2, we are editing; it’s consistent with the waveform. Also it is in spikes rather than lines as the words are spoken and not a constant sound like singing.

Reverb
After applying convolution reverb, clean room – aggressive, I found that the file had taken on a more computerizes quality. It sounds more robotic.
After applying convolution reverb, roller disco - aggressive, I found that the file had taken a more echo like quality. It sounds like it was recorded in a large open room.

How reverb is created in a Room
It is created when the sound is bounced off the walls, floor and ceiling and returns back to the recording equipment making the reverb.

 How reverb is created by a computer on a wav file
 The computer takes the track and adds a distorted version of it to the original to create the illusion of reverb.

Computer Speech Transcription
 I tried out this feature on the computer and it managed to pick out a few words with little problem but some of the other words it had difficulty with. It thought some words were in fact two, for example freedom - free and.

The spectrogram, the one above, shows that most of the speech energy is coming from the middle if the word spoke. The begin and end of the word does not have the same amount of speech energy.